Illegal Soccer Wiki · content last verified September 14, 2026

Illegal Soccer Wiki

PC tutorial | Footage checked September 25, 2026

How to Curve in Illegal Soccer

To bend a shot, hold your Curve binding while shooting and move the mouse sideways. Start with one grounded shot so you can see what the Curve input does before adding flicks or wall rebounds. The steps below use two PC gameplay tutorials, with screenshots of the actual settings.

No spoiler

§1. Check your Curve binding#

Open the in-game Settings and scroll to Gameplay Keybinds, then find Curve. SpxdeyPlays uses the middle mouse button; the screenshot also shows T as another binding in that recording. Read your own Curve row before practising, especially if you have changed controls.

To use a different key, select the + beside Curve and add a key you can hold while aiming and shooting. Chrisu demonstrates changing the binding and suggests R or C. Those are his choices, not required defaults. Avoid a key that already triggers an action you need at the same time. If the row says No keybinds, assign one before returning to the pitch.

Illegal Soccer Settings showing the Curve keybind row and the plus control for adding a binding.

§2. Make one controlled curve shot#

Use the Shooting Practice area shown in the footage, or a quiet moment with space. Keep the first attempt on the ground.

The input sequence is demonstrated by SpxdeyPlays at 0:11 to 0:32 and explained again by Chrisu at 5:40 to 5:51. The advice to compare shots from one position is our practice method. Neither video establishes a universal charge time, drag distance or exact timing window.

  • 1. Line up with the ball and pick a spot on the goal to aim at. Take one ordinary shot first, so you have a straight-shot comparison from the same position.
  • 2. Hold your assigned Curve input. With the demonstrated mouse setup, this means keeping the wheel button pressed down.
  • 3. Take the shot while holding Curve and drag the mouse sideways. Start with a small movement in one direction. Releasing Curve before shooting or just scrolling the wheel will not reproduce the demonstrated input.
  • 4. Watch the ball travel, then repeat from the same place with a drag in the other direction. Your first target is to produce a repeatable bend on command. A goal comes after that.

§3. Fix direction and curve sensitivity#

The Settings screen has two separate controls: Invert Curve, described as flipping the direction shots curve, and Curve Sensitivity, described as adjusting how fast shots curve. Check these before changing your general mouse sensitivity. They are visible in Chrisu's recording at 5:32.

If a left drag bends the opposite way from what you expect, compare two shots with the same aim and drag, changing only Invert Curve between them. Keep the setting that matches your intended direction. A tutorial's left/right example is only useful if its inversion setting matches yours.

If every attempt swings too far, first shorten the mouse movement. Then lower Curve Sensitivity a little and repeat the same shot. If the effect is hard to control, change one thing at a time. Chrisu recommends maximum sensitivity, but that is his preference; it is not a requirement for activating a curve.

Illegal Soccer Settings showing Invert Curve and Curve Sensitivity with their explanatory labels.

§Why your curve shot is not working#

Use the symptom to choose the next test. These are diagnostic checks, not measured guarantees about the game engine.

What happensCheck firstTry next
The ball travels straightCurve has a binding, and you are holding it while shooting.Use a plain ground shot. Hold Curve, then shoot with a deliberate sideways drag. Compare against the same shot without Curve.
The ball bends the wrong wayThe Invert Curve setting.Keep your aim and drag the same, toggle inversion once and compare.
The shot bends past the goalMouse travel and Curve Sensitivity.Use a smaller drag. Reduce curve sensitivity only if that still feels too sharp.
You miss the ball entirelyWhether the same ordinary shot connects.Practise normal contact first. Remove jumping, flicking and wall rebounds until contact is reliable.
You cannot hold the wheel and shoot comfortablyThe Curve keybind row.Add a reachable keyboard binding and test it with your normal Kick input.
Your aim works in practice but gets interrupted in matchesHow much space you have before the defender arrives.Take an earlier simple shot or move the ball. Save the curve setup for a clear opportunity.

§A five-minute practice routine#

This is our suggested drill, not a game challenge or a promise of a particular scoring rate.

Change your position only after you can repeat the motion. Otherwise a new angle, new aim and new mouse movement all change together, making it hard to tell what fixed the miss. If a straight shot already has an open lane, use it; adding curve also adds another input to manage.

  • Minute 1: take three ordinary shots from one marked spot. Keep the aim consistent. If contact is unreliable, stay on this step.
  • Minute 2: repeat from that spot with Curve held and a small left drag. Judge whether the path changes, not whether every shot scores.
  • Minute 3: repeat with a small right drag. If the direction is confusing, test Invert Curve now and keep one setting.
  • Minute 4: aim toward an open side of the goal and adjust only the amount of drag. Record whether each miss is wide, too high or blocked.
  • Minute 5: alternate one straight shot and one curve attempt. Finish when you can deliberately choose the shot type without searching for the binding.

§Add a flick or wall rebound after the basic shot#

Flick into a curve: the footage shows Flick bound to Q. Lift the ball with your own Flick input, then use the same held Curve input and sideways drag for the follow-up shot. SpxdeyPlays demonstrates attempts around 1:12 to 1:27, including a miss and a save. The combination can still fail; it is not an automatic goal.

Wall rebound into a curve: play the ball against a nearby wall, meet the rebound and use Curve on the next strike. The wall setup is demonstrated around 0:34 to 0:46. Practise making ordinary contact with the rebound before adding the curve. Leave bicycle kicks and item combinations until the basic rebound is repeatable.

§Mouse, touchpad and controller notes#

These instructions are verified against PC footage. A touchpad without a comfortable middle click can use another assigned Curve key while the touchpad handles aim. Check that you can hold the key and use your normal shooting input together before changing other settings.

For mobile and controller, inspect the in-game Curve assignment first. We have not verified a touch gesture or a universal console button in the material used here. The PC mouse movement should not be treated as a verified stick or swipe instruction.

§FAQ#

What button curves the ball in Illegal Soccer?

SpxdeyPlays holds the middle mouse button while shooting and dragging sideways. Curve can be assigned to another key in Settings. Use the binding shown in your own Curve row.

Do I scroll the mouse wheel to curve?

The demonstrated input is a held wheel click. Press the wheel down as a button and keep it held while taking the shot and moving the mouse sideways.

Why does my curve go the wrong direction?

Check Invert Curve in Settings. It explicitly changes the direction shots curve. Compare the same shot with the setting on and off before changing your aim or keybind.

Do I need maximum curve sensitivity?

No requirement for maximum sensitivity is established by the footage. Chrisu recommends it as a personal setup choice. Start with a setting you can control, then adjust using repeated shots from one position.

Do I need a jetpack or a special item?

The basic technique shown here uses the Curve binding, a shot and sideways mouse movement. The demonstrations show that sequence before adding flicks, rebounds or items.